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Welcome to Cyber City.

A browser-based game where the Cyberlingz defend Cyber City from hackers, scams, and chaos. Real cybersecurity skills, disguised as the most fun you’ll ever have learning anything.

● WHY WE BUILT IT

The lessons that stick are the ones you live.

Cybersecurity matters more every year. But the way it’s taught hasn’t changed in decades – long videos, dry slides, compliance training nobody remembers an hour later.

We built Cyberlingz because the lessons that stick are the ones you experience. A game can do what a lecture can’t: hold attention, build muscle memory, turn “I know what phishing is” into “I just spotted one.”

Season 1 is LIVE. More seasons coming.

● FAQs

Is Cyberlingz safe for kids?

Yes, and the reason is structural rather than a promise. There’s no chat, no messaging, no way for one player to contact another, no user-generated content, so the category of risk that parents actually worry about isn’t managed in the game – it doesn’t exist in it. That was a design decision.

What age is it for?

Six and up, with the sweet spot around eight to eleven. 

Younger players will need a hand with the reading. Older players and adults get on with it fine, because the puzzles were built to be genuinely solvable rather than a children’s version of something real. Nothing in the game is listed for specific ages, so an eleven old doesn’t have to feel like they’re playing a baby game.

Can I use it in a classroom?

Yes. The school edition is available to try now. It includes teaching materials designed around discussion rather than worksheets. Each training session is mapped to a case or mission in the game.

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